SynthyCube - Avatar Harp
a sound installation

Part of a continuing investigation into creating Sound and Music Experiences using Second Life, epsecially ones that explore alternative forms of input.

SynthyCube creates tones when an avatar or physical object moves within its space. The tones raise in pitch as you get closer to the center. Thus an Avatar can 'strum' the SynthyCube by flying through it. Blocks are rezzed showing the avatars' collisions with the inner sections of the SynthyCube - visualising the Avatars' projectory.

Created for Pixel Dolls, Meat-Space, and Everything All at Once' - Seattle Bumbershoot Art Festival, Sept 2006.

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